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“Jak and Daxter was one of the games I played at my grandmother’s house when I was little. – Darren Chisum/ Engineering Manager/ Bend Studio The crazy party animations when you found a Power Cell were half the reward.” Jak had plenty of traversal and combat options and Daxter was the comic relief. The graphics at the time were top notch and you could play through very large areas without loading screens. “When Jak & Daxter first came out, it really broke a lot of ground. – Charlotte Francis / Senior Technical Artist / Naughty DogĬoncept art for Jak, the franchise’s brave main hero. We just jumped up and down the bridge and marveled at how it reacted when Jak jumped on it.” “I remember being really excited about the physics that the programmers added to the rope bridge because we had rope bridges on Crash Bandicoot, but they didn’t have physics on it.
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“The biggest thing I learned was the challenge of designing an open world game without using load times! We started from the beginning by designing a world and not levels like we were used to from Crash, and we made it a rule that if you could see it, you could walk (or boat or fly!) to a building or cave where you could enter and that the inside would have to fit into the space that the outside could carry. To mark the anniversary, we invited friends from PlayStation Studios and other outside studios to reflect on the milestone and share their first memories of jumping (and double-jumping) into the world of Jak and Daxter. I personally have fond memories of collecting every last power cell and floating in the fantastic Zoomer vehicle. Despite this first title’s focus on platforming, it’s impossible to overlook Naughty Dog’s signatures, including flowing character animations, richly detailed worlds, and captivating movies.
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Jak and Daxter: The Precursor Legacy inhabits a fascinating place within Naughty Dog’s gameography, fitting between the pure platform goodness of the Crash Bandicoot trilogy on PlayStation and Nathan Drake’s blockbuster adventures in the Uncharted series from PS3. This first game focuses on satisfying platforming, power cell discovery and the origins of Jak’s story, told with cinematic flair. True to its moniker “Precursor,” this platform debut predates the duo’s eventual forays into open-world exploration, desert mayhem, and racing exploits. Naughty Dog’s Jak and Daxter: The Precursor Legacy was launched on PlayStation 2 on December 3, 2001. Believe it or not, twenty years have passed since a certain brave teenager and his brave ottsel sidekick entered our lives.